Digital Art + Software
Timekeeper 1.0
The first production-ready “web-app” I ever made. It took me 3-4 months and was in production for almost 5 years with only 1 reboot during that time. I had to dig up and adjust an old backup of the source code to get the screenshot, and the company name has been poorly blurred because I felt like it was a good idea.

Timekeeper 2.0
This is the first production-ready “web-app” I’ve made and got paid for. It’s an annual license, +5% markup on the hosting costs. It’s been up for 8mo and currently has over 665 successfully submissions. That doesn’t sound like a lot, but it means a lot to me. The idea that a business relies on my work to accurately and timely pay their employees is a tiny-bit anxiety inducing, but it’s a burden I can continue to bear if it means I can continue to solve problems by “playing with on computer”. Who said you can’t love your work?
Scoremaster
I was working for a Delivery Service Partner for Amazon delivery and set up some automated document processing that I tried to turn into a standalone product offering, but didn’t have the resources or skills/abilities I needed. Amazon took the same 6 months I spent spinning my wheels and added the feature set I was working on to their existing product and I mothballed the project.
I learned a ton and got paid for dev time, so I’m happy either way.
ToolKeeper – Work In Progress
I’m currently working on this as of 04-2023. It’s a tool-crib management tool so you can track what tools are checked-out to what employee, vehicle, or jobsite. It will eventually track changes over time, maintenance needs, and whatever other features I can think up.
These pictures are 2 minor releases behind, but I’ll post updated photos next release, there will be change-persistent categories, dynamic service assignements that can tell the difference between employee, vehicle, and jobsite assignments and display based on which they are, visual theme options, sorting preferences, and more!













